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A hyper-realistic hammer with a weathered wooden handle and a slightly rusted metal head, showcasing signs of frequent use in a post-apocalyptic setting. The handle features subtle grain textures and minor cracks, while the metal head has visible dents and scratches, indicating its utility in both construction and combat. The overall design is functional yet worn, with a balance between heft and usability, perfect for the gritty world of The Last of Us Part II.